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Cafe Simulator

Background:

Cafe Simulator is a university project that ended up being a complete and published mini-game where you must accept and complete orders for patrons at your very own cafe. The game features a mini-puzzle cooking system where you must complete certain steps to make certain food items.

 

This project was intended to demonstrate animation blending abilities in Unity.​

Features:

  • Cooking System

  • Customer-Table assignment system

  • Ordering System

  • Kiosk System

  • Animated Customers

Learned:

  1. Animation-based Characters in Unity

  2. Designing a crafting/cooking system.

  3. Designing a dialogue system.

Tools Used

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C#

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UniRx

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Unity

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RealtimeCSG

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Zenject

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