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Cafe Simulator
Background:
Cafe Simulator is a university project that ended up being a complete and published mini-game where you must accept and complete orders for patrons at your very own cafe. The game features a mini-puzzle cooking system where you must complete certain steps to make certain food items.
This project was intended to demonstrate animation blending abilities in Unity.
Features:
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Cooking System
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Customer-Table assignment system
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Ordering System
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Kiosk System
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Animated Customers
Learned:
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Animation-based Characters in Unity
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Designing a crafting/cooking system.
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Designing a dialogue system.
Tools Used
C#
UniRx
Unity
RealtimeCSG
Zenject
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