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Variapolis

Personal Portfolio

From photography to programming. I enjoy learning new things and discovering ways to be creative. I'm an aspiring games developer with professional knowledge & experience in C# and C++, with knowledge in level design, git, team management, and 3D modeling, as well as in photography and composition.

Professional Works

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Artemis

A SaaS (Software as a Service) platform, giving brand teams the free reign to create their online experiences with full control over visual merchandising and space decor customization.

Personal Works

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Project Whisper
[Work In Progress]

Stealth games made easy. A work-in-progress development kit with AI perception and light/sound calculation, with modularity as a core focus.

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Unity | C# | Zenject

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Damage Tracker Framework

Reverse engineered, the Damage Tracker Framework for Grand Theft Auto V allows modifications to receive damage events based on the game's internal memory.

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Rage | RagePluginHook | IDA | C#

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Cafe Simulator

A small game where you play as a barista and serve customers based on their orders. Featuring IK animatons, BSP level design, and a dialogue/ordering system.

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Unity | C# | Zenject | MotionBuilder

Academic Works

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Project Delta

A Top-Down team death match networked game developed in Unity with Photon.

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Photon | Unity | C# | UniRx | Zenject

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iOS Weather App

A SwiftUI based weather app using API requests to show forecast data of a certain location.

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XCode | Swift | SwiftUI | OpenWeather API

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Battleship Pathfinding

An exercise in demonstrating terrain generation using perlin noise and pathfinding through terrain.

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Unity | C#

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Project Alaska

Horror-Mystery game that takes place at a research station in the Arctic. Find out what happened here.

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Unreal Engine | Blueprints | C++

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Drifter VR

A VR Stealth Shooter inspired by stealth classics such as Splinter Cell and Thief.

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Unreal Engine | Blueprints | C++

"The only way to make sense out of change is to plunge into it, move with it, and join the dance."

Alan Watts

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